![]() Of course, this being the ‘Definitive Edition’ – and being on a system that does indeed have a touchscreen – the Switch port has Murfy back in all his tappy and swipey glory, assuming you're playing in handheld mode, of course. The Vita version was the only other one to include the touchscreen functionality. Naturally, most other consoles didn’t have a touch screen, meaning the Xbox and PlayStation versions instead had Murfy simply floating next to specific obstacles until you pressed a button to trigger them. The idea was that the player could tap and swipe on the screen to help Murfy attack enemies, cut ropes, move platforms and generally manipulate the game world to help Rayman progress. When the game was originally planned for Wii U, one of the big selling points was the presence of Murfy, a small green creature who could be controlled using the GamePad’s touch screen. It’s very much something you should do when you want to have a laugh rather than when you want to make proper progress in the game. However you choose to do it, things can be a little manic and in the more difficult stages it’s possible to get in each other’s way a little too much. ![]() There’s support for up to four players who can play simultaneously, either using a single Switch or via local wireless play. The character animations, the beautifully detailed backgrounds, the subtle lighting it all comes together to make for a visually impressive adventure. Every part of Legends looks magnificent: it’s easily the closest the games industry has come to date in making a game that looks like a playable cartoon. There’s no denying this is definitely the case here. The sequel to 2011’s Rayman Origins, Legends is a 2D platformer that uses Ubisoft’s much-praised UbiArt game engine to allow for a stunning hand-drawn look. It’s just that the extra stuff added to this port is so meagre that anyone assuming this is some sort of goodie-laden ‘Game Of The Year’ edition is in for a short, sharp shock.įirst, let’s look at the game as a whole, for the benefit of those who may have missed out on it in its various other incarnations. To be clear, Rayman Legends on Switch does very much justify its ‘definitive’ tag, because nobody can argue that – by definition – no other version offers as much as the Switch version. Still, time heals all wounds and with Ubi and Nintendo very much best pals again – the recent Mario + Rabbids Kingdom Battle being the perfect example of this – there’s no better way to draw a line under the Rayman Legends saga than with this final ‘Definitive Edition’ on the Switch. Naturally, Nintendo fans weren’t too chuffed that what was supposed to be a launch day exclusive ended up being a multi-format game that was released nearly a year into the system’s life, so for a while Ubisoft wasn’t really in our good books. Any Wii U owners who were eagerly awaiting Legends will recall the frustrating events that took place over the year that followed: originally planned as a Wii U launch game, it was delayed three months, then delayed another six months so it could become a multi-format release (even though the Wii U version was already finished). It may be hard to remember now, but way back at E3 2012 when Rayman Legends was first revealed, it was declared a Wii U exclusive. "We are preparing other surprises because the console has a lot of qualities in the multiplayer area.It’s funny how things come full circle. However, to know these surprises we will have to wait for the launch of the game to approach, as the creative did not mention exactly what he was referring to. An HD console, powerful, portable."Īncel also announced that the version of Rayman Legends on Twitch will have some surprises, in addition to the mode called Kung Foot. "It's the concept of the console we've been waiting for a long time. "It means playing with your friends in the same room, and this console is perfect for that," he explained. "Rayman Legends is like a board game," Ancel said. In February, the creator of Rayman, Miche Ancel, mentioned that bringing this title to Switch was the best idea. In addition to the 4-player cooperative online mode, Rayman Legends Definitive Edition allows local multiplayer wirelessly. For example, you can use controllers and the touch screen in different ways. This demo is important because it will allow you to know the new functions that will take advantage of Nintendo Switch.
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